Associate Professor of Serious Games
School of Digital Technologies
E-mail: martin.sillaots@tlu.ee
Profiles: TLU | ETIS | Google Scholar
Study programme version | Final thesis topic | |
---|---|---|
DTLGM/21.DT | Using Video Games to Promote Agricultural Sustainability: A Case Study of Agricultural Practices in Kerala. | |
DTLGM/21.DT | Gamifying a Digital Speech Therapy Platform to Enhance Patient Engagement With the Platform | |
DTLGM/22.DT | Learning Games for Kids with Special Needs | |
DTLGM/22.DT | Game Jam as a Format of Collaborative Learning | |
DTLGM/22.DT | Designing an Immersive and Interactive Chemistry Game to Enhance Chemistry Learning for Middle School Students | |
DTLGM/22.DT | Comparing the Effectiveness of Khan Academy Kids and Montessori Language Materials in English Language Learning for 4 Year-Olds | |
DTLGM/23.DT | Evaluation of the DLG Admission Interview Game | |
DTLGM/23.DT | Designing and Using a Learning Game in a Chinese Language Online Class to Reduce Negative Emotion and Increase Engagement | |
DTLGM/23.DT | Exploring the Impact of Gaming Methodologies on Teenage Learning Experiences, with a Focus on Adolescence and Puberty | |
DTLGM/23.DT | Design a Video Game to Teach the Division of Roles and Process in Game Development | |
IFITD/18.DT | Game Design Pattern Recognition in Mobile Games | |
IFITD/21.DT | Designing a Cyber Security Learning Game to Train Experts and Novices to Detect Insider Attacks | |
DTLGM/22.DT | Immersion in Learning Games: Factors That Provide Immersion and Their Effects on Learning Outcomes Among University-Level Students | (co-supervisor) |