DTLGM/23.DT |
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Study programme version | Final thesis topic | Supervisors |
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DTLGM/23.DT | Design and Development of the End-of-Life Conversation Game Targeting Ordinary People | Triinu Jesmin |
DTLGM/23.DT | Analyzing the Effect of Civic Engagement Games on Political Awareness and Participation Among Youth | Jaagup Kippar, Manisha Khulbe |
DTLGM/23.DT | Evaluation of the DLG Admission Interview Game | Martin Sillaots |
DTLGM/23.DT | Designing and Using a Learning Game in a Chinese Language Online Class to Reduce Negative Emotion and Increase Engagement | Martin Sillaots |
DTLGM/23.DT | Exploring the Impact of Gaming Methodologies on Teenage Learning Experiences, with a Focus on Adolescence and Puberty | Martin Sillaots |
DTLGM/23.DT | Design a Video Game to Teach the Division of Roles and Process in Game Development | Martin Sillaots |
DTLGM/23.DT | Design of Audio Puzzle Games Based on Amanita Design Approach | Mikhail Fiadotau |
DTLGM/23.DT | Forgotten Social Media Games and Their Influence on Modern Game Design | Mikhail Fiadotau |
DTLGM/23.DT | The Integration of Game Design and Architectural Education | Mikhail Fiadotau |
DTLGM/23.DT | How Serious Games Can Be Used in Bipolar Patients' Treatment | Mikhail Fiadotau |
DTLGM/23.DT | Impact of Cyberbullying on Engagement in MOBA Games | Peadar Charles Callaghan |
DTLGM/23.DT | The Effects of Differing Levels of Input Fidelity in Immersive Virtual Reality on User Experience and Satisfaction | Peadar Charles Callaghan |
DTLGM/23.DT | Collaborative Learning: Designing a Serious Multiplayer Co-op Game for University Students | Peadar Charles Callaghan |
DTLGM/23.DT | Effectiveness and Adoption Challenges of Cybersecurity Games for Training and Education | Peadar Charles Callaghan |
14 registered final thesis topics
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DTLGM/22.DT |
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Study programme version | Final thesis topic | Supervisors |
DTLGM/22.DT | What Is the Impact of Using VR in Language Learning Games on Student Engagement and Learning Outcomes? | Jaagup Kippar |
DTLGM/22.DT | Learning Games for Kids with Special Needs | Martin Sillaots |
DTLGM/22.DT | Game Jam as a Format of Collaborative Learning | Martin Sillaots |
DTLGM/22.DT | Designing an Immersive and Interactive Chemistry Game to Enhance Chemistry Learning for Middle School Students | Martin Sillaots, Katrin Soika |
DTLGM/22.DT | Comparing the Effectiveness of Khan Academy Kids and Montessori Language Materials in English Language Learning for 4 Year-Olds | Martin Sillaots |
DTLGM/22.DT | Immersion in Learning Games: Factors That Provide Immersion and Their Effects on Learning Outcomes Among University-Level Students | Vladimir Tomberg, Martin Sillaots |
DTLGM/22.DT | The Potential Of Video Games For Music Therapy | Mikhail Fiadotau |
DTLGM/22.DT | Design an Augmented Reality (AR) Location-Based Game for Cultural Conservation of Neon Lighting Shop Signs in Hong Kong | Nuno Correia |
DTLGM/22.DT | Dress-Up Games and Designing a Learning Game to Teach How to Wear Feminine Clothing for Transgender People | Peadar Charles Callaghan |
9 registered final thesis topics
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DTLGM/21.DT |
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Study programme version | Final thesis topic | Supervisors |
DTLGM/21.DT | Using Video Games to Promote Agricultural Sustainability: A Case Study of Agricultural Practices in Kerala. | Martin Sillaots |
DTLGM/21.DT | Gamifying a Digital Speech Therapy Platform to Enhance Patient Engagement With the Platform | Martin Sillaots |
2 registered final thesis topics
3 students without a final thesis topic |